Tuesday, February 23, 2021
Under New Management
Tuesday, August 21, 2018
Sunday, December 11, 2016
Sunday, July 7, 2013
Superhero Scramble Intimidator - Carolinas
Check in was fast and easy, with an adequate number of volunteers and a good process. There was a bit of confusion at the start of the first wave - there was a decision to start the 9:15 Scramble Gamble and the 9:30 open wave at that same time - no big deal. I hopped over the Rugged Maniac Style wall into the paddock with plenty of time to spare. A few minutes later, and we were off.
I had made the assumption that this race was going to be obstacle rich - I mean, 8 miles, 25+ obstacles? That translates into three obstacles per mile, right?
At first, it appeared my assumption was correct - after a couple of hundred meters we hit the first obstacle - a rope climb cleverly suspended from the bottom of the second obstacle (two cargo container high cargo net climb and traverse). Like the Spartan, one had to climb into a waist deep puddle to get to the ropes. Unlike the Sparatans, there was an option of a rope without knots. I have no problem getting up knotted ropes, but getting down is always problematic - I mean, the knots are in the way. I flew up an un-knotted rope, ran through a drainage ditch, and went up and over the cargo net. The race was going well. A few hundred yards later, there was a rock carry (one of the standard sandbag totes, but with a big rock). Great - again, three obstacles right off the bat.
And then they stopped. We ran. And ran. And ran. And then we started walking. No obstacles. For miles. At some point, we passed a mile marker that said three miles. Sure, could have been. All we did was go up one hill and down the next. For a long, long way.
At some point, we did emerge from the woods and hit a pair of rock climbing walls. Then we went up hill, and down hill. Really steep hills. Somwhere around five or six miles, I hit another flurry of obstacles - a walk over the 2x4 balance obstacle, which I promptly fell off (unique to this race is that if you fail an obstacle, you have to do 20 burpees and 10 "spinners" - that thing where you put your head on a baseball bat and spin around. That put a new twist on things). Immediately adjacent to that was a leap of faith type obstacle - I have no fear of heights, and always enjoy these. I hit the bottom of the pit, but very softly. It seemed to have been covered with a tarp to keep the water in the hole.
Then I ran again. Up hills. Down hills. Hills so steep that you had to nearly go on hands and knees. Then we went through the famous Carolina Adventure Park river - it was medium-high this time. Full of pea gravel. At some point, there was also an over-under-through obstacle. By the time I got to it, my calves were cramping so bad that I had to stop and stretch then out before very painfully hoping over the wall. At this point, the race stopped being fun. It had a very low density of obstacles thus far (there was a cinder block carry at some point - could have been before or after the river, I don' t remember) and the terrain was, frankly, boring, but hard. Everyone around me was complaining about the same thing. Not enough water. Legs dead. Very few obstacles. Some time around mile 7.5 or so, we emerged from the woods to face a ring-over-the-mud pit obstacle. I violated my own cardinal rule for an obstacle I've never attempted before - I didn't stop to watch how other people did it. I tried to swing monkey-style from ring to ring, and they were really too unstable to do that with , so I fell about the fourth rung. Watching others, I should have advanced one hand after the other, using two lanes of rings, but hey, live and learn. Pretty soon after that, there was a mud pit that required you to jump in, and then go under water to get below some boards placed perpendicular to the pit. By that time, anything with mud in bottom that I had to dislodge my feet from caused my legs to cramp painfully, so I really wasn't feeling it.
Then we ran again. Up hill, down hill. Tedious. I ran a while with a group of Marines. Marines. They were angry. Their complaint? Too few obstacles. Not nearly enough water. Their legs were cramping up. It wasn't fun any more. Marines.
At some point, we emerged from the woods and I could suddenly see my truck. I seriously considered abandoning the race, even though I could see the finish line. The next obstacle? A deep mud pit that one had to slog across. I took one step in, and my left calf cramped up so bad that I could not control it. I had to climb out and sit on the side of the pit for about 10 minutes. Every time I tried to stand, I cramped up again. I literally couldn't get my lower body to react the way it should have. I ended up burpeeing an obstacle that should have been a gimmee, and I was far from the only one. Immediately after that was a sandbag carry through some sort of atv pit full of mud and water. I took a chance and went for that one, and did have any issues. At this point, I had used most of my camel back's water, and also drank at every opportunity. I was cramping and dehydrated. It sucked. There was also and over the hill-through the mud-up the hill type obstacle at some point in here, but I don't remember exactly where.
The next obstacle was the obligatory fire jump. The Superhero Scramble folks follow it up with an ice water bath. It felt great. The problem was, I could generate the force necessary to jump over the fire - the picture of me with the fire at the beginning of this blog is actually me trying to decide if I can risk jumping without burning myself. I ended up literally just stepping over the fire - proving that it can safely be done that way.
Saturday, July 6, 2013
Spartan Sprint 2013
I didn't notice this while I was running it really. In fact, while it was cold, I didn't think it was terrible. It was only when I got back to my truck and couldn't get my fingers to work well enough to open the zipper pocket on my shorts that I realized how cold it was. I should have admittedly figured it out on the course. I should have figured it out when I couldn't get a good hold on the rope pulley obstacle that I usually power right through, and had to hold on to a set point on the line and walk backwards, like everyone else. I should have figured it out when I fell of the monkey bars. I never fall off the monkey bars. I should have realized it when I couldn't hold on the climbing rope well enough to get up to the top and ring the bell. But I attributed all of that to the wet. To the constant rain that was falling, not the 38 degree weather.
After I got back to my truck, and sat there with the heat blasting for 15 minutes before I could move, did I realize just how cold I was. But I was done. And it was fun. That said, it was also my fourth Spartan event. They always bring it hard, but I had done every obstacle at least twice prior. I'd really like to see a bit more innovation on their part - throw a new obstacle in for a new season.
I also innovated a new technique. One of the most disconcerting things I have noticed about running in bodies of water (for example, the Catawba River) is the fact that a foot of mud on the bottom of said river is not easy to dislodge oneself from. Also, one never knows when one is going to hit a hole one end up switching from a 2 foot wade to a 6 foot plunge. As I entered the river this time, I noticed a long root from a ceder tree floating by me. I grabbed it, and used it to stabilize myself, and also to probe for drop offs. I'll be using that technique again.
It also provided me with the best picture I've ever had of me and the fire jump. I think we usually all think we look cool doing something like that. If photo evidence is any proof, I almost always just look awkward. This picture at least makes me look like I struck a Heisman...
Monday, April 1, 2013
Shamrock Half Marathon 2013
Long story short, it was slow, but I finished. Not fancy, not pretty. I'd like to think it was a gritty performance on my part, but the truth of the matter is I didn't push it, so I felt fine. Mrs. RQ was kind enough to slow down and keep me company, so I even had a good time during it. This race continues to get 5 stars. If you haven't run it, you are missing out.
The Rugged Maniac
Sunday, October 21, 2012
Carolinas Hero Rush
I'm basically addicted to obstacle races. Luckily for me, a lot of other people seem to be too, so a lot of them are cropping up these days. A few months ago I came across a firefighter themed obstacle race called the "Hero Rush". It looked unique, had some cool obstacles, and supported a worthy, firefighter related charity. I was considering doing it when I got an email asking me if I'd review it in return for a free entry. Um, okay, twist my arm... As a result, I found myself at the drag strip portion of the Charlotte Motor Speedway on a cool morning in mid-October.
The first thing I noticed upon arrival was that well over half of the participants appeared to be actual teams of firefighters. I started my heat with teams from everywhere from Atlanta to Moncure, NC. As a single participant, it can be intimidating to run a race in the midst of a bunch of teams, but these guys were very inclusive. Kind of nice to run a race with that many first responders, too. Very safe feeling.
Every race has some sort of separation obstacle at its start, and the Hero Rush was no different. We packed in to a corral on the drag strip, facing a stack of shipping containers with staircases leading up to the top of them. Your object: climb up the staircase, and then slide down a fire pole on the other side. They cleverly placed the timer mat on the track just after the fire pole-in other words, no reason to worry about the slow going up the stairs, your time hasn't started yet. After that there was a stretch down the very flat, very straight drag way, which was cool in and of itself.
The Hero Rush packs 20 obstacles into about 3 miles, and that straight stretch was probably the longest we went without an obstacle. After that, you could usually see the next obstacle from the one you just finished. For an obstacle race guy, that density is what makes a good race. At the end of the track, we hit an over the wall/under the wall/through the wall obstacle. The first two parts were standard fair, but the through part was actually some sort of spring mounted door you had to force your way through. Kind of cool - I should have looked to see what kind of mechanism they used to make it, but I didn't think about it at the time. Soon after, there was an up and over cargo net climb and a tire drag.
Most obstacle races make use of the terrain, and the Hero Rush had a good mix of man made structures and woods. The next obstacle was of the latter type, and had me slogging waist deep through a river. A very, very cold river. It never ceases to amaze me what I'm willing to do in a race that I'd never do otherwise. Run through a freezing cold river for fun included. Next up was another first for me - I rounded a corner to see dozens of rescue Annies strewn about the ground. The next obstacle - 30 seconds of CPR. That was followed by the requisite mud pit (a run through rather than crawl through), then a offensive line style tire drill. Next up was another unique Hero Rush obstacle - you had to save a "victim" (two tires tied to each other) by getting it under a wall, over a wall, and over a hill. It could be done in teams of two, or by yourself. I dragged my rescued tire victim by myself without issue.
Up to this point, the Hero Rush had thrown a few small twists on fairly standard fair. The next three obstacles were new ones for me.
First up was "Hoarders Hell" - a simulated climb up a ladder to an attic full of garbage (a smoke-machine smoke filled shipping container stacked on top of another container) and then a climb down a cargo net on the other side. Next up was "Basement Escape" - a 15ish foot climb up a knotted fire hose up to a platform (there was an extension ladder option also), followed by a descent down a bridge made of one fire hose for your feet and another for each hand. I've climbed plenty of ropes, but never a hose - they make for very comfortable, civilized climbing.
If there is a dreaded, signature obstacle of the Hero Rush, it has to be the "Towering Inferno". It involves jumping into a waist deep tank of water, then climbing up the inside of a four foot drainage pipe that's had wooden platforms mounted inside it in a spiral, all the while having cold water sprayed down on you. You disembark from the pipe onto the top of a double stacked shipping container only to find that your only way down is by sliding down a tarp into a tank of ice cold water.
I really, really liked this obstacle. That said, the two people in front of me both backed out of the pipe and went around it. I also had to boost another woman who was stuck at the top of the pipe out. I'm not sure why she was stuck - she couldn't climb the last few inches. The water at the end was also really, really, take your breath away type cold. Truly unique. And fun.
After that came another victim rescue (this time over a wall, under barbed wire, through a pipe). I've crawled under a lot of barbed wire recently, and dragging two tires wasn't that much harder. The twist here was that you had to put your tires on a stretcher. I passed a lot of people on this one. Next was a jump over a wood fire, followed by a foam pit. We then headed under the drag way to an entanglement pipe. I'm a fairly big guy (6"2', 195lb), but I'm not claustrophobic at all, so these obstacles don't bother me much. Emerging into to daylight, I assumed I was almost done. I turned back into the drag way and jumped into the "bystander blast" a pool of water surrounded by spectators with live fire hoses. Blasting you. I could see the finish line. Then I realized I was running away from it. Towards the bleachers. The Hero Rush had a nasty surprise just before the end of the race.
The single most brutal obstacle of the race involved throwing a coiled fire hose over your shoulder (I don't know how much it weighed, but it was enough) and doing an old fashioned bleacher climb (up, down, up, and down again). I managed to do it without rest, but it was awful, especially at that point in the race. Well played, Hero Rush.
My favorite obstacle of the day came next. It involved a fairly standard obstacle consisting of a pool of water bisected by a row of floating barrels. You simply swim beneath the barrels and come out the other side. The twist? The pool wasn't full of water, but of a blue-dyed, hydrophilic polymer of the type used to hold moisture in potted plant soil or "lock" liquid in diapers. It was warm and felt like a million little massaging fingers. I seriously contemplated just hanging out in it for a while. It also cleaned off all the accumulated grime I had on me.
After that, it was a short run to the final obstacle - a dark maze you had to crawl through. Again, non issue if you aren't claustrophobic. A few seconds later, I crossed the finish line.
I have to say, this was a great race. It was a great combination of easier and semi-hard obstacles and, as a result, should appeal to racers of all abilities. I'm not too speedy, but I make up a lot of time on obstacles, so I caught up with and passed a lot of people from previous heats, and they were all having a great time. The terrain had a few surprises, but was for the most part flat and fairly easy going. The best part, though, was seeing whole stations of firefighters out having a great time together. I will definitely be back next year, even if it's on my own dime.